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night in the woods
made in unity

Hello

My name is Oskar Lundmark Koblanck

Hello! My name is Oskar, and I'm a passionate game designer and maker. At 18, my journey into game development took an unexpected start. Initially, I pursued a career as an aircraft mechanic, but as I approached graduation during the COVID-19 pandemic, I decided to follow a passion of mine for game-making.

I began my formal education in game and UX & Game Design in the charming northern town of Skellefteå, Sweden. After two enriching years there (and a few too many cups of coffee and a couple of student parties), I decided to level up my skills and knowledge. This quest led me to Kortrijk, Belgium, where I'm enrolled in the Independent Game Production course at DAE. My diverse background and experiences fuel my ambition to create engaging and immersive gaming experiences, because let's be honest, who doesn't want to escape reality occasionally?

Thank you for visiting my portfolio!

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Skills

Programs

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have a understanding working with it and solve problems

Github

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Substance painter

creating stylized materials and simple smart materials

Education

DAE, Howest

IGP

Kortirjk, Belgium

2022 - expected (2026)

futuregames

ux & Game designer

Skelletfeå, Sweden

2020 - 2022

Languages

Swedish

Native spekaer

english

highly proficient

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understand and able to work with unity, scripting, level creation & shaders

unity

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able to understand and create stylized 3d assets, simple animations & sculpting

blender

Projects

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