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Catcho Man

Made in unreal

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Hello

My name is Oskar Lundmark Koblanck

Hello! Am Oskar, and I'm a passionate game designer and maker. At 18, my journey into game development took an unexpected start. Initially, I pursued a career as an aircraft mechanic, but as I approached graduation during the COVID-19 pandemic, I decided to follow a passion of mine for game-making.

I began my formal education in game and UX & Game Design in the charming northern town of Skellefteå, Sweden. After two enriching years there (and a few too many cups of coffee and a couple of student parties), I decided to level up my skills and knowledge. This quest led me to Kortrijk, Belgium, where I'm enrolled in the Independent Game Production course at DAE. My diverse background and experiences fuel my ambition to create engaging and immersive gaming experiences, because let's be honest, who doesn't want to escape reality occasionally?

Thank you for visiting my portfolio!

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Skills & Expertise

Programs

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Unity

Programming, Art, Technical Art

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Blender

3D, Asset creation

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Substance Painter

Assets Texturing, Textures

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Unreal

Visual scripting, Art, Technical Art

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Photoshop

Art, Design

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C#

Programming, Basics

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GitHUb

Project Management, Tasks, Version Control

Landguages

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SWedish

Native speaker

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English

Fluent speaker

Projects

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